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[1] | 1 | package shineagent;
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| 2 |
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| 3 | import java.util.*;
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| 4 |
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| 5 | public class RandomCollection<E> {
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| 6 | private final NavigableMap<Double, E> map = new TreeMap<Double, E>();
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| 7 | private final Random random;
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| 8 | private double total = 0;
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| 9 |
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| 10 | public RandomCollection() {
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| 11 | this(new Random());
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| 12 | }
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| 13 |
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| 14 | public RandomCollection(Random random) {
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| 15 | this.random = random;
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| 16 | }
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| 17 |
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| 18 | public RandomCollection<E> add(double weight, E result) {
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| 19 | if (weight <= 0) return this;
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| 20 | total += weight;
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| 21 | map.put(total, result);
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| 22 | return this;
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| 23 | }
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| 24 |
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| 25 | public E next() {
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| 26 | double value = random.nextDouble() * total;
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| 27 | return map.higherEntry(value).getValue();
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| 28 | }
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| 29 |
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| 30 | public boolean isEmpty()
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| 31 | {
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| 32 | return (map.size() == 0);
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| 33 | }
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| 34 | } |
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