[100] | 1 | import logging
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| 2 | from threading import Timer
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| 3 | import threading
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| 4 | from time import time, sleep
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| 5 | from typing import Optional, List
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| 6 |
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| 7 | from tudelft.utilities.listener.DefaultListenable import DefaultListenable
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| 8 | from tudelft.utilities.listener.Listener import Listener
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| 9 | from tudelft.utilities.repository.NoResourcesNowException import NoResourcesNowException
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| 10 | from tudelft_utilities_logging.Reporter import Reporter
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| 11 | from uri.uri import URI
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| 12 |
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| 13 | from geniusweb.actions.Action import Action
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| 14 | from geniusweb.events.ProtocolEvent import ProtocolEvent
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| 15 | from geniusweb.inform.Finished import Finished
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| 16 | from geniusweb.inform.Settings import Settings
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| 17 | from geniusweb.progress.ProgressFactory import ProgressFactory
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| 18 | from geniusweb.protocol.CurrentNegoState import CurrentNegoState
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| 19 | from geniusweb.protocol.ProtocolException import ProtocolException
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| 20 | from geniusweb.protocol.partyconnection.ProtocolToPartyConn import ProtocolToPartyConn
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| 21 | from geniusweb.protocol.partyconnection.ProtocolToPartyConnFactory import ProtocolToPartyConnFactory
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| 22 | from geniusweb.protocol.partyconnection.ProtocolToPartyConnections import ProtocolToPartyConnections
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| 23 | from geniusweb.protocol.session.SessionProtocol import SessionProtocol
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| 24 | from geniusweb.protocol.session.mopac.MOPACState import MOPACState
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| 25 | from geniusweb.references.PartyWithProfile import PartyWithProfile
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| 26 | from geniusweb.references.ProtocolRef import ProtocolRef
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| 27 | from geniusweb.references.Reference import Reference
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| 28 | from geniusweb.utils import val
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| 29 |
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| 30 |
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| 31 | MINDURATION = 100
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| 32 | MIN_SLEEP_TIME = 1000
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| 33 | MAX_SLEEP_TIME = 60000
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| 34 | MOPACPROTOCOL = ProtocolRef(URI("MOPAC"))
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| 35 |
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| 36 |
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| 37 | class MOPAC (DefaultListenable[ProtocolEvent], SessionProtocol):
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| 38 | '''
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| 39 | All parties are first sent the {@link SessionSettings}. Only parties
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| 40 | specified initially in the settings do participate (no late joining in)
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| 41 |
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| 42 | <h2>parameter</h2> MOPAC parties can receive a parameter <code>power</code>
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| 43 | containing a Integer. This parameter is picked up by this protocol, for
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| 44 | handling the agreement extraction from the offers. Power=1 for parties that
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| 45 | do not have the power parameter.
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| 46 | <h2>Protocol steps</h2>
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| 47 |
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| 48 | <ol>
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| 49 | <li>The protocol tries to start all parties. If not all parties start, the
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| 50 | parties are freed up and another attempt is done to start all parties some
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| 51 | time later.
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| 52 | <li>The session deadline clock now starts ticking.
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| 53 | <li>remainingparties are sent their settings.
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| 54 | <li>Loop until {@link Deadline} is reached or |remainingparties| ≤ 2:
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| 55 | <ol>
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| 56 | <li>protocol sends {@link YourTurn} to all remainingparties. Each party now
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| 57 | must submit an {@link Offer} within {@link Phase#PHASE_MAXTIME} seconds. If a
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| 58 | party fails to submit it is removed from from remainingparties.
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| 59 | <li>protocol sends a {@link Voting} containing a List of Bid containing all
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| 60 | received {@link Bid}s. Each party must place his {@link Votes} within the
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| 61 | provided deadline. If a party does not submit, it is terminated and removed
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| 62 | from remainingparties. Previous votes for the same bid do not count. But see
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| 63 | {@link Agreements}. A party that misbehaves after submitting its vote is
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| 64 | removed but it Votes remain standing.
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| 65 | <li>protocol sends to all remainingparties a OptIn containing all received
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| 66 | votes. Each party now must submit again a {@link Votes} object within the
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| 67 | deadline. This new Votes must equal or extend the previous Votes of the
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| 68 | party.
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| 69 | <li>The protocol uses the {@link Phase#getEvaluator()} to determine the
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| 70 | agreements from the votes. If there are agreements, the parties that placed
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| 71 | these votes reached an agreement. They are moved to the agreement set and
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| 72 | removed from the remainingparties.
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| 73 | </ol>
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| 74 | <li>Any remaining parties are sent a {@link Finished} object without
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| 75 | agreement bid and are terminated.
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| 76 | </ol>
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| 77 | <p>
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| 78 | A party can send {@link EndNegotiation} at any time to remove itself from the
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| 79 | negotiation. The other parties may continue anyawy without him.
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| 80 | <p>
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| 81 | Parties receive the {@link Finished} information at the very end when all
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| 82 | agreements have been collected.
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| 83 | <p>
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| 84 | This logs to "Protocol" logger if there are issues
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| 85 | <p>
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| 86 | This object is mutable: the internal state changes as parties interact with
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| 87 | the protocol.
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| 88 | <p>
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| 89 | Threadsafe: all entrypoints are synhronized.
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| 90 | '''
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| 91 | # Tech notes. 0. Everything here is phase driven and runs due to callback
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| 92 | # from parties. 1. Connect all parties. 2. If any party fails at any time,
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| 93 | # add it to exceptions list in the state 3. Run timer to check the phase at
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| 94 | # possible end time. The timer just checks the state, and therefore it does
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| 95 | # no harm if it is double checked. 4. We run phases always with either
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| 96 | # PHASE_TIME or time to the global deadline, whichever comes first.
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| 97 | # Therefore phases naturally end at end of nego. 5. Phases must have at
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| 98 | # least {@link #MINDURATION} otherwise it makes no sense to even start it.
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| 99 |
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| 100 | _state:Optional[MOPACState] = None; # mutable!
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| 101 |
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| 102 | # the existing party connections. we assume ownership of this so it should
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| 103 | # not be modified although connections may of course break. mutable!
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| 104 | _connections:ProtocolToPartyConnections = ProtocolToPartyConnections([])
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| 105 |
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| 106 | # Set to true after all is done: we sent final outcomes. This is needed
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| 107 | # because we can't tell from state what we did at the very end.
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| 108 | _finished = False
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| 109 | _timer = None
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| 110 |
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| 111 | _synclock = threading.RLock()
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| 112 |
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| 113 | def __init__(self, state:MOPACState , logger:Reporter ):
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| 114 | '''
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| 115 | @param state normally the initial state coming from SAOPSettings
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| 116 | @param logger the {@link Reporter} to use
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| 117 | '''
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| 118 | super().__init__()
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| 119 | if state == None:
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| 120 | raise ValueError("state must be not null")
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| 121 | if state.getSettings().getDeadline().getDuration() < MINDURATION:
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| 122 | raise ValueError(
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| 123 | "Duration must be at least " + str(MINDURATION))
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| 124 | if logger == None :
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| 125 | raise ValueError("Logger must be not null")
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| 126 |
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| 127 | self._log = logger
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| 128 | self._state = state
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| 129 |
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| 130 | def start(self, connectionfactory:ProtocolToPartyConnFactory ) :
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| 131 | with self._synclock:
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| 132 | try:
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| 133 | self._connect(connectionfactory)
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| 134 | except Exception as e:
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| 135 | # We can't {@link #handleError} yet. FIXME
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| 136 | raise ConnectionError("Failed to connect", e);
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| 137 |
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| 138 | now = int(1000*time())
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| 139 | self._state = val(self._state).initPhase(
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| 140 | ProgressFactory.create(val(self._state).getSettings().getDeadline(), now),
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| 141 | now);
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| 142 | self._setupParties()
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| 143 | self._startPhase(now)
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| 144 |
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| 145 | def getDescription(self)->str:
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| 146 | return "All parties get YourTurn. They now can submit their Offer within 30 seconds. "\
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| 147 | + "Next they receive a Voting. They can now submit their Votes."\
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| 148 | + "Then they receive a a OptIn, now they can widen up their Votes."\
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| 149 | + "If one of their Vote succeeds, they finish with an agreement. "\
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| 150 | + "The VotingEvaluator setting determines the exact voting behaviour "\
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| 151 | + "and if this process repeats"
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| 152 |
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| 153 | def addParticipant(self, party:PartyWithProfile ):
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| 154 | raise ValueError("Dynamic joining a negotiation is not supported in AMOP")
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| 155 |
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| 156 | def getState(self)->MOPACState :
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| 157 | return val(self._state)
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| 158 |
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| 159 | def getRef(self)->ProtocolRef :
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| 160 | return MOPACPROTOCOL
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| 161 |
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| 162 |
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| 163 | #*******************************************************************
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| 164 | # private functions. Some are protected only, for testing purposes
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| 165 | # ********************************************************************/
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| 166 | def _connect(self, connectionfactory:ProtocolToPartyConnFactory ):
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| 167 | '''
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| 168 | step 1 in protocol: connect all involved parties and start the clock.
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| 169 | This always "succeeds" with a valid (but possibly final) state
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| 170 | <p>
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| 171 | This is 'protected' to allow junit testing, this code is not a 'public'
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| 172 | part of the interface.
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| 173 |
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| 174 | @param connectionfactory the connectionfactory for making party
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| 175 | connections
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| 176 |
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| 177 | @throws InterruptedException if the connection procedure is unterrupted
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| 178 |
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| 179 | @throws IOException if this fails to properly conect to the
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| 180 | parties, eg interrupted or server not
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| 181 | responding..
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| 182 | '''
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| 183 | with self._synclock:
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| 184 | participants = val(self._state).getSettings().getAllParties()
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| 185 | parties:List[Reference] = \
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| 186 | [parti.getParty().getPartyRef() for parti in participants]
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| 187 | self._log.log(logging.INFO, "MOPAC connect " + str(parties))
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| 188 | newconnections:Optional[List[ProtocolToPartyConn]] = None
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| 189 |
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| 190 | while newconnections == None:
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| 191 | try:
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| 192 | newconnections = connectionfactory.connectAll(parties)
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| 193 | except NoResourcesNowException as e:
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| 194 | waitms = int(1000*e.getLater().timestamp()) - int(1000*time())
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| 195 | self._log.log(logging.INFO,
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| 196 | "No resources available to run session, waiting"
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| 197 | + str(waitms))
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| 198 | sleep(min(MAX_SLEEP_TIME,
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| 199 | max(MIN_SLEEP_TIME, waitms))/1000.)
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| 200 |
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| 201 | for i in range(len(participants)):
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| 202 | conn = val(newconnections)[i]
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| 203 | self._connections = self._connections.With(conn)
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| 204 | self._state = val(self._state).With(conn.getParty(), participants[i])
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| 205 |
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| 206 | def _setupParties(self) :
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| 207 | '''
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| 208 | step 2 in protocol: listen to connections and send settings to the
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| 209 | parties.
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| 210 | <p>
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| 211 | This is 'protected' to allow junit testing, this code is not a 'public'
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| 212 | part of the interface.
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| 213 | '''
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| 214 | this=self
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| 215 | with self._synclock:
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| 216 | for conn in self._connections:
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| 217 |
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| 218 | class ActListener(Listener[Action]):
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| 219 | def __init__(self, conn):
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| 220 | self._conn=conn
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| 221 | def notifyChange(self, action: Action):
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| 222 | this._actionRequest(self._conn, action, int(1000*time()))
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| 223 |
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| 224 | conn.addListener(ActListener(conn))
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| 225 |
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| 226 | for connection in self._connections:
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| 227 | try:
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| 228 | self._sendSettings(connection)
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| 229 | except ConnectionError as e:
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| 230 | self._state = val(self._state).WithException(ProtocolException("Failed to initialize",
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| 231 | connection.getParty()))
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| 232 |
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| 233 | def _startPhase(self, now:int):
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| 234 | '''
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| 235 | Send the {@link Inform} for the current phase to the remaining parties
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| 236 | and start the time-out checker
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| 237 | '''
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| 238 | info = val(self._state).getPhase().getInform()
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| 239 | for pid in val(self._state).getPhase().getPartyStates().getNotYetActed() :
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| 240 | try:
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| 241 | val(self._connections.get(pid)).send(info)
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| 242 | except ConnectionError as e:
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| 243 | self._state = val(self._state).WithException(ProtocolException(
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| 244 | "Party seems to have disconnected", pid, e))
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| 245 | self._startTimer(1 + val(self._state).getPhase().getDeadline() - now)
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| 246 |
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| 247 | def _startTimer(self, deadln:int):
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| 248 | '''
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| 249 | Check at given deadline if we already ended the phase.
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| 250 |
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| 251 | @param deadn the deadline (ms from now)
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| 252 | '''
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| 253 | if self._timer != None:
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| 254 | raise ValueError("Timer is still running!")
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| 255 | self._timer = Timer(deadln/1000.0, self._timertask)
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| 256 | self._timer.start()
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| 257 |
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| 258 | def _timertask(self):
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| 259 | self._checkEndPhase(int(1000*time()))
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| 260 |
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| 261 | def _sendSettings(self, connection:ProtocolToPartyConn):
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| 262 | '''
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| 263 | Inform a party about its settings
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| 264 |
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| 265 | @param connection
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| 266 | @throws ConnectionError if party got disconnected
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| 267 | '''
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| 268 | with self._synclock:
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| 269 | partyid = connection.getParty()
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| 270 | profile = val(self._state).getPartyProfiles()[partyid].getProfile()
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| 271 | params = val(self._state).getPartyProfiles()[partyid].getParty().getParameters()
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| 272 | connection.send(Settings(connection.getParty(), profile,self.getRef(),
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| 273 | val(val(self._state).getProgress()), params));
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| 274 |
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| 275 | def _actionRequest(self, partyconn:ProtocolToPartyConn , action:Action ,
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| 276 | now:int):
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| 277 | '''
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| 278 | This is called when one of the {@link ProtocolToPartyConn}s does an
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| 279 | action. Synchronized so that we always handle only 1 action at a time.
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| 280 |
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| 281 | @param partyconn the connection on which the action came in
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| 282 | @param action the {@link Action} taken by some party
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| 283 | @param now current time
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| 284 | '''
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| 285 | with self._synclock:
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| 286 | if self._finished:
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| 287 | return
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| 288 | self._state = val(self._state).WithAction(partyconn.getParty(), action, now)
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| 289 | self._checkEndPhase(int(1000*time()))
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| 290 |
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| 291 | def _checkEndPhase(self, now:int) :
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| 292 | '''
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| 293 | The current phase may be completed. We check, because it may already been
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| 294 | handled. Proceed to next phase as needed. Reset the deadline timers and
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| 295 | inform parties. Increase progress if necessary. Must only be called
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| 296 | through {@link #endPhase} to ensure this is called only once.
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| 297 | '''
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| 298 | with self._synclock:
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| 299 | if not val(self._state).getPhase().isFinal(now):
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| 300 | return
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| 301 | # phase indeed ended. Check what's up.
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| 302 | if self._timer != None:
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| 303 | val(self._timer).cancel()
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| 304 | self._timer = None
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| 305 | self._state = val(self._state).finishPhase()
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| 306 | if self._state.isFinal(now):
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| 307 | print("state "+str(self._state)+" is final")
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| 308 | self._endNegotiation()
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| 309 | return
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| 310 |
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| 311 | self._state = self._state.nextPhase(now)
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| 312 |
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| 313 | self._startPhase(now)
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| 314 |
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| 315 | def _endNegotiation(self):
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| 316 | '''
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| 317 | To be called when we reach final state. Must only be called if
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| 318 | {@link MOPACState#isFinal(long)}. Send finished info to all parties.
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| 319 | Double calls are automatically ignored using the global finished flag.
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| 320 | '''
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| 321 | with self._synclock:
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| 322 | if self._finished:
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| 323 | return
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| 324 | self._finished = True
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| 325 | info = Finished(self._state.getAgreements())
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| 326 | for conn in self._connections:
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| 327 | try:
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| 328 | conn.send(info)
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| 329 | conn.close()
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| 330 | except Exception as e:
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| 331 | self._log.log(logging.INFO, "Failed to send Finished to " + str(conn), e)
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| 332 | self.notifyListeners(CurrentNegoState(self._state))
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