Version 68 (modified by mark, 12 years ago) ( diff )

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Known bugs

The overview below visualizes the bugs found in Genius documented in the tracker and by students. I could also have used the bugtracker, but this tracker also contains bugs of the PocketNegotiator. Before removing a bug, please ensure that it is fixed in all main branches.

Core

Issue number(s)DescriptionPriorityCost to fix (days)
25,57Implementation of real issues should be checked and fixedMedium3 - 5
105It is currently not possible to load a utilityspace directly, the domain is requested, which is strictly not necessaryLow1
469,470Use a (single) generic evaluation method in Utilspace instead of EvaluatorLow10
31A utilityspace can be loaded with any domainLow1
37Objective.getSiblings overly complexLow1
64,67Ensure that the type of issue matches the evaluatorLow1
127Implementation of getMaxUtility is too computationally expensiveMedium1
-Trade-off agent crashesLow1
-TournamentMeasures assumes that agents do not use self playLow1
-Numbering of objective and issues is inconsistentLow1

Extra features

Issue number(s)DescriptionPriorityCost to fix (days)
461Allow the analysis of stored negotiations by the Analytical toolboxLow1
632GNU licenseLow1
-UIAgent only works with discrete issuesLow3
-Show discount in GUILow1
-Use bid log for something usefullLow1

GUI

Issue number(s)DescriptionPriorityCost to fix (days)
-When creating a scenario, upon exit it is not requested if you saved the scenarioLow1
57Check creating real issue domains using GUILow5
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