[1] | 1 | package genius.gui.progress;
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| 2 |
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| 3 | import java.awt.BorderLayout;
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| 4 | import java.awt.Panel;
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| 5 |
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| 6 | import javax.swing.JLabel;
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| 7 | import javax.swing.JPanel;
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| 8 | import javax.swing.JProgressBar;
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| 9 | import javax.swing.JScrollPane;
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| 10 | import javax.swing.JTable;
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| 11 |
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| 12 | import genius.core.events.NegotiationEvent;
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| 13 | import genius.core.events.TournamentEndedEvent;
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| 14 | import genius.core.events.TournamentSessionStartedEvent;
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| 15 | import genius.core.listener.Listener;
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| 16 |
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| 17 | @SuppressWarnings("serial")
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| 18 | public class MultiPartyTournamentProgressUI extends Panel implements Listener<NegotiationEvent> {
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| 19 |
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| 20 | Progress progress = new Progress();
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| 21 |
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| 22 | DataKeyTableModel model;
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| 23 |
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| 24 | /**
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| 25 | * @param m
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| 26 | * the {@link DataKeyTableModel} that holds the table to be
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| 27 | * logged.
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| 28 | */
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| 29 | public MultiPartyTournamentProgressUI(DataKeyTableModel m) {
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| 30 | model = m;
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| 31 | setLayout(new BorderLayout());
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| 32 |
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| 33 | add(progress, BorderLayout.NORTH);
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| 34 |
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| 35 | // table must be inside scrollpane, otherwise the headers do not show.
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| 36 | JTable resultsTable = new JTable(model);
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| 37 | resultsTable.setShowGrid(true); // no effect?
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| 38 | resultsTable.setAutoResizeMode(JTable.AUTO_RESIZE_OFF);
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| 39 | JScrollPane tableScrollPane = new JScrollPane(resultsTable);
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| 40 |
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| 41 | add(tableScrollPane, BorderLayout.CENTER);
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| 42 | }
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| 43 |
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| 44 | /***************
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| 45 | * implements Listener
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| 46 | *********************/
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| 47 |
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| 48 | // we only listen to update the progress bar. The model updates itself.
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| 49 | @Override
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| 50 | public void notifyChange(NegotiationEvent e) {
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| 51 | if (e instanceof TournamentEndedEvent) {
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| 52 | progress.finish();
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| 53 | } else if (e instanceof TournamentSessionStartedEvent) {
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| 54 | TournamentSessionStartedEvent e1 = (TournamentSessionStartedEvent) e;
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| 55 | progress.update(e1.getCurrentSession(), e1.getTotalSessions());
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| 56 | }
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| 57 |
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| 58 | }
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| 59 | }
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| 60 |
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| 61 | /**
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| 62 | * progress panel, shows progress bar and text n/N
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| 63 | *
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| 64 | */
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| 65 | @SuppressWarnings("serial")
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| 66 | class Progress extends JPanel {
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| 67 | private final int SCALE = 1000000;
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| 68 | private JProgressBar progressbar = new JProgressBar(0, SCALE);
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| 69 | private JLabel label = new JLabel("starting tournament");
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| 70 |
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| 71 | public Progress() {
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| 72 | setLayout(new BorderLayout());
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| 73 | add(label, BorderLayout.EAST);
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| 74 | add(progressbar, BorderLayout.CENTER);
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| 75 | }
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| 76 |
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| 77 | /**
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| 78 | * Shows progress bar when n of total have been started. We are still
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| 79 | * working on the nth, even if it equals the total. Therefore the progress
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| 80 | * bar never will go exactly to 100%
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| 81 | *
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| 82 | * @param n
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| 83 | * @param total
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| 84 | */
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| 85 | public void update(int n, int total) {
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| 86 | progressbar.setValue(Math.min(SCALE - 1, (int) (SCALE * n / (total + 1))));
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| 87 | label.setText("" + n + "/" + total);
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| 88 | }
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| 89 |
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| 90 | /**
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| 91 | * Set progress bar to 100% of total.
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| 92 | *
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| 93 | * @param total
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| 94 | */
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| 95 | public void finish() {
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| 96 | progressbar.setValue(SCALE);
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| 97 | }
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| 98 |
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| 99 | } |
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