Last change
on this file since 341 was 340, checked in by Tim Baarslag, 5 years ago |
Change BilateralProtocol loop to avoid busy wait; note that this fixes only a part of the busy wait problem.
Package structure now in line with latest Acumex discussions.
Pinpointed error avoidance in Agent.
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File size:
1.3 KB
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1 | package bargainingchips.players;
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2 |
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3 | import java.util.concurrent.BlockingQueue;
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4 |
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5 | import bargainingchips.messaging.coordination.CoordinationMessage;
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6 | import bargainingchips.messaging.status.StatusMessage;
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7 | import bargainingchips.wishlist.WishList;
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8 |
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9 | /**
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10 | * The coordinator monitors and synchronizes all bilateral negotiation threads.
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11 | */
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12 | public class Coordinator implements Runnable
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13 | {
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14 | // Messages coming in and out of the coordinator
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15 | protected BlockingQueue<StatusMessage> cin;
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16 | protected BlockingQueue<CoordinationMessage> cout;
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17 | /** The fixed, initial wish list that should be obtained overall */
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18 | private WishList overallWishList;
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19 |
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20 | public Coordinator(WishList wishlist, BlockingQueue<StatusMessage> negotiationMsg,
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21 | BlockingQueue<CoordinationMessage> coordinationMsg)
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22 | {
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23 | this.overallWishList = wishlist;
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24 | cin = negotiationMsg;
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25 | cout = coordinationMsg;
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26 | }
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27 |
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28 | @Override
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29 | public void run()
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30 | {
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31 | // Send a very simple coordination message to Bob_i after a while
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32 | try {
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33 | Thread.sleep(2000);
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34 |
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35 | // UtilityFunction f = new UF_IWantColorAndQuantity("Green", 8);
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36 | // CoordinationMessage coordinationMessage2 = new CoordinationMessage(f);
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37 | // cout.put(coordinationMessage2);
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38 |
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39 | } catch (InterruptedException e) {
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40 | e.printStackTrace();
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41 | }
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42 |
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43 | }
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44 |
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45 | }
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