1 | package bargainingchips.players;
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2 |
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3 | import java.util.List;
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4 |
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5 | import java.util.ArrayList;
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6 | import java.util.concurrent.BlockingQueue;
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7 | import java.util.concurrent.LinkedBlockingQueue;
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8 |
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9 | import bargainingchips.NegotiationContext;
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10 | import bargainingchips.actions.Offer;
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11 | import bargainingchips.actions.OfferBy;
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12 | import bargainingchips.messaging.coordination.CoordinationMessage;
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13 | import bargainingchips.messaging.status.StatusMessage;
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14 | import bargainingchips.protocol.AsynchronousOffersProtocol;
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15 | import bargainingchips.utilityfunctions.UF_CloseToQuantity;
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16 | import bargainingchips.utilityfunctions.UtilityFunction;
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17 | import bargainingchips.wishlist.WishList;
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18 | import bargainingchips.wishlist.WishListBuilder;
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19 |
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20 | public class Buyer
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21 | {
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22 | private Coordinator c;
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23 | private BlockingQueue<CoordinationMessage> cin;
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24 | private BlockingQueue<StatusMessage> cout;
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25 |
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26 | private List<NegotiationThread> threads;
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27 |
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28 | public Buyer(WishList overallWishlist)
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29 | {
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30 | cin = new LinkedBlockingQueue<CoordinationMessage>();
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31 | cout = new LinkedBlockingQueue<StatusMessage>();
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32 |
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33 | // Coordinator
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34 | c = new Coordinator(overallWishlist, cout, cin);
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35 |
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36 | threads = new ArrayList<NegotiationThread>();
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37 | }
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38 |
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39 | public void connectSeller(String sellerName, WishList wishlistSam)
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40 | {
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41 | // Set up the protocol
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42 | BlockingQueue<OfferBy> from = new LinkedBlockingQueue<OfferBy>();
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43 | BlockingQueue<Offer> toBuyer = new LinkedBlockingQueue<Offer>();
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44 | BlockingQueue<Offer> toSeller = new LinkedBlockingQueue<Offer>();
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45 |
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46 | String bobiName = "Bob" + " " + getThreadNumber();
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47 |
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48 | AsynchronousOffersProtocol aop = new AsynchronousOffersProtocol(from, bobiName, toBuyer, sellerName, toSeller);
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49 |
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50 | NegotiationContext context = new NegotiationContext();
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51 |
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52 | // Make a new subnegotiator
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53 | WishList wishlist = new WishListBuilder().addWish("Green", 2).build();
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54 | UtilityFunction u = new UF_CloseToQuantity(wishlist);
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55 | Agent bobi = new BoulwareAgent(bobiName, u, context, toBuyer, from, cin, cout);
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56 |
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57 | // Seller
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58 | UtilityFunction uSam = new UF_CloseToQuantity(wishlistSam);
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59 | Agent sam = new BasicAgent(sellerName, uSam, context, toSeller, from);
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60 |
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61 | // The thread
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62 | NegotiationThread thread = new NegotiationThread();
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63 | thread.protocol = aop;
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64 | thread.subbuyer = bobi;
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65 | thread.seller = sam;
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66 |
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67 | threads.add(thread);
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68 | }
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69 |
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70 | public void startThreads()
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71 | {
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72 | // Start the coordinator once
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73 | Thread threadCoordinator = new Thread(c);
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74 | threadCoordinator.start();
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75 |
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76 | // Start all threads: subnegotiator + protocol + seller
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77 | for (NegotiationThread t : threads)
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78 | {
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79 | System.out.println(t.subbuyer.toDescription());
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80 | System.out.println("playing vs");
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81 | System.out.println(t.seller.toDescription());
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82 |
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83 | Thread aopThread = new Thread(t.protocol);
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84 | aopThread.start();
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85 |
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86 | Thread threadBuyer = new Thread(t.subbuyer);
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87 | threadBuyer.start();
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88 |
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89 | Thread threadSeller = new Thread(t.seller);
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90 | threadSeller.start();
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91 | }
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92 |
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93 | }
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94 |
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95 | private int getThreadNumber()
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96 | {
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97 | return threads.size();
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98 | }
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99 |
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100 | }
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