[330] | 1 | package bargainingchips.players;
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| 2 |
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[331] | 3 | import java.util.List;
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[330] | 4 |
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[331] | 5 | import java.util.ArrayList;
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| 6 | import java.util.concurrent.BlockingQueue;
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| 7 | import java.util.concurrent.LinkedBlockingQueue;
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| 8 |
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| 9 | import bargainingchips.NegotiationContext;
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| 10 | import bargainingchips.WishList;
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| 11 | import bargainingchips.WishListBuilder;
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| 12 | import bargainingchips.actions.Offer;
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| 13 | import bargainingchips.actions.OfferBy;
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| 14 | import bargainingchips.protocol.AsynchronousOffersProtocol;
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| 15 | import bargainingchips.utilityfunctions.UF_CloseToQuantity;
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| 16 | import bargainingchips.utilityfunctions.UtilityFunction;
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| 17 |
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| 18 | public class Buyer
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| 19 | {
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| 20 | private Coordinator c;
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| 21 | private BlockingQueue<CoordinationMessage> cin;
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| 22 | private BlockingQueue<StatusMessage> cout;
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| 23 |
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| 24 | private List<NegotiationThread> threads;
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| 25 |
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| 26 | public Buyer(WishList overallWishlist)
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| 27 | {
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| 28 | cin = new LinkedBlockingQueue<CoordinationMessage>();
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| 29 | cout = new LinkedBlockingQueue<StatusMessage>();
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| 30 |
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| 31 | // Coordinator
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| 32 | c = new Coordinator(overallWishlist, cout, cin);
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| 33 |
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| 34 | threads = new ArrayList<NegotiationThread>();
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| 35 | }
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| 36 |
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| 37 | public void connectSeller(String sellerName, WishList wishlistSam)
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| 38 | {
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| 39 | // Set up the protocol
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| 40 | BlockingQueue<OfferBy> from = new LinkedBlockingQueue<OfferBy>();
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| 41 | BlockingQueue<Offer> toBuyer = new LinkedBlockingQueue<Offer>();
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| 42 | BlockingQueue<Offer> toSeller = new LinkedBlockingQueue<Offer>();
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| 43 |
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| 44 | String bobiName = "Bob" + " " + getThreadNumber();
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| 45 |
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| 46 | AsynchronousOffersProtocol aop = new AsynchronousOffersProtocol(from, bobiName, toBuyer, sellerName, toSeller);
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| 47 |
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| 48 | NegotiationContext context = new NegotiationContext();
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| 49 |
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| 50 | // Make a new subnegotiator
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| 51 | WishList wishlist = new WishListBuilder().addWish("Green", 2).build();
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| 52 | UtilityFunction u = new UF_CloseToQuantity(wishlist);
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| 53 | Agent bobi = new BoulwareAgent(bobiName, u, context, toBuyer, from, cin, cout);
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| 54 |
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| 55 | // Seller
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| 56 | UtilityFunction uSam = new UF_CloseToQuantity(wishlistSam);
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| 57 | Agent sam = new BasicAgent(sellerName, uSam, context, toSeller, from);
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| 58 |
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| 59 | // The thread
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| 60 | NegotiationThread thread = new NegotiationThread();
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| 61 | thread.protocol = aop;
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| 62 | thread.subbuyer = bobi;
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| 63 | thread.seller = sam;
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| 64 |
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| 65 | threads.add(thread);
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| 66 | }
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| 67 |
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| 68 | public void startThreads()
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| 69 | {
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| 70 | // Start the coordinator once
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| 71 | Thread threadCoordinator = new Thread(c);
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| 72 | threadCoordinator.start();
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| 73 |
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| 74 | // Start all threads: subnegotiator + protocol + seller
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| 75 | for (NegotiationThread t : threads)
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| 76 | {
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| 77 | System.out.println(t.subbuyer.toDescription());
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| 78 | System.out.println("playing vs");
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| 79 | System.out.println(t.seller.toDescription());
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| 80 |
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| 81 | Thread aopThread = new Thread(t.protocol);
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| 82 | aopThread.start();
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| 83 |
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| 84 | Thread threadBuyer = new Thread(t.subbuyer);
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| 85 | threadBuyer.start();
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| 86 |
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| 87 | Thread threadSeller = new Thread(t.seller);
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| 88 | threadSeller.start();
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| 89 | }
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| 90 |
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| 91 | }
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| 92 |
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| 93 | private int getThreadNumber()
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| 94 | {
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| 95 | return threads.size();
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| 96 | }
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| 97 |
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[330] | 98 | }
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