1 | package bargainingchips;
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2 |
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3 | //import bargainingchips.players.Buyer;
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4 | import bargainingchips.players.BargainingBuyer;
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5 | import bargainingchips.wishlist.WishList;
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6 | import bargainingchips.wishlist.WishListBuilder;
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7 |
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8 | /**
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9 | * This main class showcases the fundamental concepts in the Bargaining Chips game.
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10 | *
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11 | * Bargaining Chips is played by a buyer who seeks to acquire a number of chips for a good price.
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12 | * For example, the wish list of the buyer may consist of 2 red chips and 1 blue chip.
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13 | * Chips represents arbitrary indivisible items, such as products or tasks and are differentiated
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14 | * from others by a unique color.
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15 | *
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16 | * Bargaining Chips is played using an asynchronous offer protocol for each bilateral negotiation thread.
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17 | * Multiple deals in simultaneous threads of one-to-many negotiation need to be coordinated; therefore,
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18 | * the buyer is equipped with two modules, one coordinator and multiple negotiators one per each thread.
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19 | *
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20 | * Each of the individual negotiations is itself a bilateral negotiation over multiple items and multiple
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21 | * issues, i.e. a multi-issue multi-item thread. As each thread could reach a deal, the whole negotiation
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22 | * could reach multiple deals.
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23 | *
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24 | * Negotiating in this setting needs some coordination efforts to synchronize threads according to the
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25 | * progress of each individual negotiation as well as the multiple deals compared with the party's preference.
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26 | *
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27 | * Bargaining Chips is a testbed for evaluating agents in such settings.
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28 | *
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29 | *
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30 | *@author Tim Baarslag and Faria Nassiri-Mofakham
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31 | *
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32 | */
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33 | public class BargainingChips
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34 | {
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35 | public static void main(String[] args) throws InterruptedException
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36 | {
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37 | WishList overallWishlist = new WishListBuilder().addWish("Green", 2).build(); // Bob wishes for 2 Green chips
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38 |
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39 | // ChipIssueValue<Double> breakEvenPrices = new ChipIssueValueBuilder()
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40 | // .addIssue("Red", 2.0)
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41 | // .addIssue("Green", 4.0)
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42 | // .build();
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43 | // boolean priceVSQuantity = true; // True means that price is more important than quantity.
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44 |
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45 | //Buyer bob = new Buyer(overallWishlist);
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46 | BargainingBuyer bob = new BargainingBuyer(overallWishlist);//, breakEvenPrices, priceVSQuantity);
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47 |
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48 |
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49 | // Sam
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50 | WishList wishlistSam = new WishListBuilder().addWish("Green", 10).build(); // Sam wishes for 10 Green chips
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51 | String sam = "Sam";
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52 |
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53 | // Steve
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54 | WishList wishlistSteve = new WishListBuilder().addWish("Green", 5).build(); // Steve wishes for 5 Green chips
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55 | String steve = "Steve";
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56 |
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57 | // Sally
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58 | WishList wishlistSally = new WishListBuilder().addWish("Yellow", 6).build(); // Sam wishes for 6 Yellow chips
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59 | String sally = "Sally";
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60 |
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61 | // Sandra
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62 | WishList wishlistSandra = new WishListBuilder().addWish("Orange", 2).build(); // Sandra wishes for 2 Orange chips
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63 | String sandra = "Sandra";
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64 |
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65 |
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66 | bob.connectSeller(sam, wishlistSam);
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67 | bob.connectSeller(steve, wishlistSteve);
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68 | bob.connectSeller(sally, wishlistSally);
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69 | bob.connectSeller(sandra, wishlistSandra);
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70 |
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71 | bob.startThreads();
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72 |
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73 | }
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74 |
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75 | }
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