source: src/main/java/agents/anac/y2019/harddealer/math3/geometry/Vector.java

Last change on this file was 204, checked in by Katsuhide Fujita, 5 years ago

Fixed errors of ANAC2019 agents

  • Property svn:executable set to *
File size: 5.4 KB
Line 
1/*
2 * Licensed to the Apache Software Foundation (ASF) under one or more
3 * contributor license agreements. See the NOTICE file distributed with
4 * this work for additional information regarding copyright ownership.
5 * The ASF licenses this file to You under the Apache License, Version 2.0
6 * (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17package agents.anac.y2019.harddealer.math3.geometry;
18
19import java.text.NumberFormat;
20
21import agents.anac.y2019.harddealer.math3.exception.MathArithmeticException;
22
23/** This interface represents a generic vector in a vectorial space or a point in an affine space.
24 * @param <S> Type of the space.
25 * @see Space
26 * @see Point
27 * @since 3.0
28 */
29public interface Vector<S extends Space> extends Point<S> {
30
31 /** Get the null vector of the vectorial space or origin point of the affine space.
32 * @return null vector of the vectorial space or origin point of the affine space
33 */
34 Vector<S> getZero();
35
36 /** Get the L<sub>1</sub> norm for the vector.
37 * @return L<sub>1</sub> norm for the vector
38 */
39 double getNorm1();
40
41 /** Get the L<sub>2</sub> norm for the vector.
42 * @return Euclidean norm for the vector
43 */
44 double getNorm();
45
46 /** Get the square of the norm for the vector.
47 * @return square of the Euclidean norm for the vector
48 */
49 double getNormSq();
50
51 /** Get the L<sub>&infin;</sub> norm for the vector.
52 * @return L<sub>&infin;</sub> norm for the vector
53 */
54 double getNormInf();
55
56 /** Add a vector to the instance.
57 * @param v vector to add
58 * @return a new vector
59 */
60 Vector<S> add(Vector<S> v);
61
62 /** Add a scaled vector to the instance.
63 * @param factor scale factor to apply to v before adding it
64 * @param v vector to add
65 * @return a new vector
66 */
67 Vector<S> add(double factor, Vector<S> v);
68
69 /** Subtract a vector from the instance.
70 * @param v vector to subtract
71 * @return a new vector
72 */
73 Vector<S> subtract(Vector<S> v);
74
75 /** Subtract a scaled vector from the instance.
76 * @param factor scale factor to apply to v before subtracting it
77 * @param v vector to subtract
78 * @return a new vector
79 */
80 Vector<S> subtract(double factor, Vector<S> v);
81
82 /** Get the opposite of the instance.
83 * @return a new vector which is opposite to the instance
84 */
85 Vector<S> negate();
86
87 /** Get a normalized vector aligned with the instance.
88 * @return a new normalized vector
89 * @exception MathArithmeticException if the norm is zero
90 */
91 Vector<S> normalize() throws MathArithmeticException;
92
93 /** Multiply the instance by a scalar.
94 * @param a scalar
95 * @return a new vector
96 */
97 Vector<S> scalarMultiply(double a);
98
99 /**
100 * Returns true if any coordinate of this vector is infinite and none are NaN;
101 * false otherwise
102 * @return true if any coordinate of this vector is infinite and none are NaN;
103 * false otherwise
104 */
105 boolean isInfinite();
106
107 /** Compute the distance between the instance and another vector according to the L<sub>1</sub> norm.
108 * <p>Calling this method is equivalent to calling:
109 * <code>q.subtract(p).getNorm1()</code> except that no intermediate
110 * vector is built</p>
111 * @param v second vector
112 * @return the distance between the instance and p according to the L<sub>1</sub> norm
113 */
114 double distance1(Vector<S> v);
115
116 /** Compute the distance between the instance and another vector according to the L<sub>2</sub> norm.
117 * <p>Calling this method is equivalent to calling:
118 * <code>q.subtract(p).getNorm()</code> except that no intermediate
119 * vector is built</p>
120 * @param v second vector
121 * @return the distance between the instance and p according to the L<sub>2</sub> norm
122 */
123 double distance(Vector<S> v);
124
125 /** Compute the distance between the instance and another vector according to the L<sub>&infin;</sub> norm.
126 * <p>Calling this method is equivalent to calling:
127 * <code>q.subtract(p).getNormInf()</code> except that no intermediate
128 * vector is built</p>
129 * @param v second vector
130 * @return the distance between the instance and p according to the L<sub>&infin;</sub> norm
131 */
132 double distanceInf(Vector<S> v);
133
134 /** Compute the square of the distance between the instance and another vector.
135 * <p>Calling this method is equivalent to calling:
136 * <code>q.subtract(p).getNormSq()</code> except that no intermediate
137 * vector is built</p>
138 * @param v second vector
139 * @return the square of the distance between the instance and p
140 */
141 double distanceSq(Vector<S> v);
142
143 /** Compute the dot-product of the instance and another vector.
144 * @param v second vector
145 * @return the dot product this.v
146 */
147 double dotProduct(Vector<S> v);
148
149 /** Get a string representation of this vector.
150 * @param format the custom format for components
151 * @return a string representation of this vector
152 */
153 String toString(final NumberFormat format);
154
155}
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